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#TALES OF SYMPHONIA CHRONICLES METACRITIC PS3#
Having a save file on your PS3 from Tales of Xillia also entitles you to more bonus content, a nice reward for fans of the series.Īs someone who played the ‘Cube version to within an inch of its life, the way the elder game of the pair has been reimagined aesthetically is immediately obvious – with the cel-shaded characters of old smoothed over and given new textures in a manner reminiscent of Nintendo’s own recent Wind Waker HD.
#TALES OF SYMPHONIA CHRONICLES METACRITIC FULL#
That said, there are some lovely additions such as new costumes shipped in from other Tales adventures, full Japanese voice options, and even some new Artes and skills for your crew to employ in the heat of the action that were present only in the PS2 version of the game, and something Nintendo gamers may not have experienced before. Although things aren’t perfect in this regard, as the port is of the PlayStation 2 version, thus the fluid 60fps of the Gamecube outing remains halved as it was on the Sony console. Namco have even taken it upon themselves to iron out a lot of the little flaws and bugs that niggled back in the day, so it’s slowdown be gone and “Hello, half decent camera,”. The real time dust-ups, satisfying Unison attacks, kooky cooking system and easy-to-follow employment of EX-Skills make it a breeze to revisit. It may come across as simplistic when judged alongside the excellent and highly complex battle system of the recent hit-and-miss Xillia, but firing up the original Symphonia quickly reminds you how fun it is to play. Tales of Symphonia Chronicles is a high definition re-master that bundles the PlayStation 2 version of the original Symphonia with its noticeably inferior 2008 Wii sequel, Dawn of the New World. For many gamers, the entry-level Tales experience would have been the classic Tales of Symphonia for Nintendo Gamecube, which marked a shift for the series into 3D and remains one of the most highly-regarded titles for the console.
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